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1. conaito VoIP Peer-to-Peer Solution The first solution shows a Peer ton Peer (P2P) conference by means of conaito the VoIP the Enterprise SDK (Server) is manufactured. The server undertakes to make available only the task the necessary data of the participants among themselves. The Voice Stream and the Voice Mixing are taken over by each participant (Client). · Step 1 - Register on Proxy Server ![]() · Step 2 - A call B (conaito "Hole Punching" Technology) ![]() · Step 3 - Peer-to-Peer (P2P) conference (conaito "Hole Punching" Technology) 2. conaito VoIP Peer-to-Peer / over Proxy Mix Solution The second solution shows a mixed Peer to Peer (P2P)/over Proxy conference by means of conaito the VoIP the Enterprise SDK (Server) is manufactured. The server undertakes to make the task available the necessary data of the participants among themselves. The Voice Stream and the Voice Mixing are taken over by participants A and B (Client). In contrast to the first solution for participant C of the servers as Voice Stream and Voice Mixing one uses here. · Step 1 - Register on Server ![]() · Step 2 - A call B (conaito "Hole Punching" Technology) ![]() · Step 3 - Peer-to-Peer (P2P) & over Proxy Mix conference
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